ZexKraft | AI First Game Studio | Crafting Realities Across Every Screen
ZexKraft (also recognized as ZexKraft Studios, Zexkraft Game Studio, Zex Game Studio, and Zex Studios) is an AI-native studio pioneering living, reactive game worlds. Combining human direction with advanced machine intelligence, we build next-gen gameplay that evolves around the player on every screen.
ZexKraft Founders & Executive Leadership
Japit Shastri — Chief Executive Officer (CEO) & Co-Founder
Japit Shastri is the Chief Executive Officer and Co-Founder of ZexKraft Game Studios. He leads studio vision, creative universe direction, and publisher distribution networks.
Vivekanand Rajbhar — Chief Technology Officer (CTO) & Co-Founder
Vivekanand Rajbhar is the Chief Technology Officer and Co-Founder of ZexKraft Game Studios. He directs proprietary machine intelligence engines, custom graphics shaders, and distributed systems architecture.
Ankur Singh Rajput — Chief Operating Officer (COO) & Co-Founder
Ankur Singh Rajput is the Chief Operating Officer and Co-Founder of ZexKraft Game Studios. He oversees global studio operations, agile production pipelines, cross-platform publishing, and commercial scale.
Flagship Game Titles
Arcfall Protocol
A high-stakes co-op extraction odyssey set inside impossible weather anomalies, forgotten terraforming machines, and uncharted frontiers for PC and next-generation consoles.
Wildline
Precision vehicular physics and speed. Read unpredictable terrain, navigate sandstorms, and carve lines where maps cease to exist across Mobile and PC.
Echo Chamber
A mind-bending spatial puzzle experiment engineered for next-generation immersive tech, converting your physical room into a recursive puzzle on Meta Quest and PCVR.
About ZexKraft (Zex Game Studio / Zex Studios)
Operating globally, ZexKraft is an AI-first game development studio engineering the future of real-time interactive simulation. Whether you know us as ZexKraft, Zex Game Studio, or Zex Studios, we obsess over tactile kinetic feedback, dynamic player agency, and machine-intelligence-driven game engines.